If you've been looking for ideas around
VJing, Interactive art or any real time interaction processes, then
you've found the right web page.
Here the questions which are faced every day by practitioners are
'unpicked' by some of the foremost academics and VJs/Artists working
This section of vjtheory.net is specifically about the forthcoming
book. Here you will find extracts of articles to be published in
the book and, in phases 2 and 3 of the project, experimental and
collaborative works, comments and dialogues about the articles and
responses by the authors.
Full articles, which do not appear in the book, are available in
the project/community part of the site (the red pages). Here you'll
also find links to other work which relates to the subject areas,
such as the philosophical traditions which are drawn upon by contributors
in their articles.
Given the predominantly 'digital media' qualities of the area,
a book might be seen as a strange contribution to the material available.
However, a recurring theme at related festivals and symposia is
the lack of useful academic texts which explore the questions faced
by practitioners when examining their own or others practice.
Ethical and political contexts and appropriate analytical tools
to examine them.
Textual and Experiential contexts and the relationship between
work/performer and the audience. This also engages in psychoanalytic
and social perspectives as tools of analysis.
The philosophical perspectives used by contributors are very broad
and present a good overview of appropriate methods and ways to work
through the questions these practices raise.
Contributors also touch upon areas such as connectivity and collaborative
working and the roles of a variety of 'open source' approaches to
This is phase one of the project. New material will be posted regularly
up to and after the date of publication for the book.
methodology, physical methodology, time, number-image, process,
anti-product, realtime processing, politics, body, beingness, identities,
the moment/nowness, authorship, synaesthesia, genders, immersion,
spaces, phenomenology, communities, connectivity, situationism,
religion, telepresence, aesthetics/ anti-aesthetics, performance,
Extracts from articles
(these extracts are currently unedited)
VJing and Live A/V Practices
by Andrew Bucksbarg
Narrative Motors by
The Number-Image by Gabriele
The Contrary of the Movie
Theater by Gabriel
The Art as Research
by Janez Strehovec
Excerpts from 'Portrait of
a VJ' by Mark
The Aura of the Digital
VJ scene: Spaces With Audiovisual
Scores by Patrícia
Methodology and narrative
Communities (aesthetics, performance and audience)
Immersion, time and space
Deleuze and Guattari
Janet H. Murray
Lev Manovich, The Language of New Media, The
A central text in the study of digital media. Places new media in
relation to older, for example cinematic, media. Much more than
this it analyzes the production of meaning in digital artefacts
which are still being developed and consequently derive their significance
from more familiar forms.
Rolando Perez, On An(archy) & Schizoanalysis,
The author goes through Nietzsche's philosophy and Bataille, Deleuze
and Guatarri ideas of the body without organs and rhizomic relationships
to talk about social anarchism and art as everyday live actions.
Sheryl Garratt, Adventures in Wonderland: A Decade
of Club Culture, Headline Book Publishing
This book gives an overview of the history of club culture. Although
the emphasis is on music and drugs rather than visuals, a feeling
of space and of the environment can be grasped.
Seminars and papers
Themes and Communities
WHOT: a day dedicated to VJing and realtime interaction
January 25th 2007
University College Falmouth, Cornwall, UK
September 29th-October 14th, 2006,
Indiana University, Bloomington, Indiana, USA